- Create and integrate high-quality rigs for various game assets (characters, creatures, environment, etc.) in Maya and 3ds Max for game engine compatibility.
- Act as a bridge among Animators and various game teams to develop engaging gameplay animation system, best practices and on-time delivery.
- Debug issues and advocate for best animation practices.
- Design, maintain and troubleshoot animation tools and adapt animation pipelines considering project's technical constraint.
- Inspire, coach animators and provide technical assistance when needed, while ensuring the accuracy of task status reporting.
Employment Type
Fixed-term contract
Manager Role
No
Office Location
Saigon
Work Model
Hybrid
Job Experience
Mid-Senior Level
Mid-Senior Level
Senior 3D Rigging Artist
Saigon
•Fixed-term contract
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