- Design and develop gameplay mechanics, levels, and systems tailored specifically for young children, ensuring they are intuitive, easy to understand, and enjoyable.
- Collaborate with client stakeholders, including educational experts, to integrate educational content and ensure alignment with client's learning objectives.
- Create and maintain game design documents, including concept pitches, feature specifications, and user interface designs.
- Prototype and iterate on game concepts to refine gameplay mechanics and user interactions, considering feedback from internal teams and user testing sessions.
- Balance gameplay difficulty and complexity to accommodate the cognitive and motor skills development of young players as well as the game economy.
- Adapt and modify game design elements based on client feedback and technical constraints, maintaining flexibility throughout the design process.
- Stay updated on industry trends and best practices in game design, particularly focusing on games for young children, to continually innovate and improve our products.
Employment Type
Fixed-term contract
Manager Role
No
Office Location
Saigon
Work Model
Hybrid
Job Experience
Mid-Senior Level
Mid-Senior Level
Senior Game Designer
Saigon
•Fixed-term contract
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