“Game Quest” the playable form

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“Game Quest” the playable form
Client: Canal+ (with survey agency CSA – Consumer Science & Analytics)
Location: France
Date: January 2018
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The brief

Canal+ wanted to understand its potential with a strategic target that's hard to reach and engage with: Millennials! Deliver the most results possible. Objective: Optimize the UX and storytelling relative to a traditional survey form.

Our Solution

Instead of filling out a classic form, users would enter an interactive gamified experience. Two different worlds were created, integrating all gaming mechanics: tone, aesthetics, immersion, soundscape, rewards… The solution was 100% designed with mobile in mind. 6,000 Gameloft players were asked to fill out the two forms for 10 days (3,000/form).

Both forms were tested internally to compare the results.

Find out more about Gameloft for Brands In Game Advertising Services here